# Alien Worlds Highlights Siege Worlds and Starblind in Galactic Hubs Update

> In an August 7, 2024 Galactic Hubs update, Alien Worlds listed Siege Worlds, a first-person shooter from comic studio LightningWorks, among new projects being built for its ecosystem. The post also previewed Starblind Issue One and set out new Trilium grants, tournament contracts and a mobile Unity SDK for game developers.

Source: https://cryptomorrow.com/2024/08/07/alien-worlds-highlights-siege-worlds-and-starblind-in-galactic-hubs-update/
Last checked: 2026-11-14

The [Alien Worlds](https://alienworlds.io) ecosystem named **Siege Worlds** among the games it hoped to bring to its community in a **Galactic Hubs** development update published on **August 7, 2024**. The post introduced the upcoming first-person shooter from **LightningWorks**, the studio behind the science-fiction comic **[Starblind](https://starblind.lightningworks.io)**.

*Historical news event: 2024-08-07. Retrospective report prepared November 2026.*

The update didn't say Siege Worlds had finished any integration or that a commercial release was live. The game appeared in a section about new projects under development, which makes the post a useful snapshot of how Alien Worlds was encouraging outside teams to build inside its universe at the time.

## Two story worlds begin to connect

The [August update](https://alienworlds.io/blogs/galactic-hubs-august-update-building-a-game-friendly-ecosystem/) described [Siege Worlds](https://siegeworlds.com) as "a new first-person shooter game coming to the Alien Worlds ecosystem," developed by LightningWorks, "the creators of the Starblind comic." It said the game would feature two playable characters from the Starblind universe.

That link matters because comics and games usually spend heavily to introduce characters separately. A shared setting means a player can recognize someone from a story, and a comic reader may want to play as that character. [LightningWorks](https://lightningworks.io) had already built Starblind for the Alien Worlds community; its introductory issue was funded with a Galactic Hubs grant, as we report in [LightningWorks' Starblind Zero announcement](/2024/01/15/lightningworks-details-starblind-zero-a-web3-comic-for-alien-worlds/).

![Alien Worlds Community graphic showing four Starblind Issue One cover types: packaged, unrevealed, unique cover and ultra rare type](/static/up/2024/08/cm-040-starblind-issue-one-cover-types.webp)

*Image: [Alien Worlds](https://alienworlds.io)*

The same post previewed **Starblind Comic: Issue One**, describing it as set to release soon after Issue Zero. It was presented as an upcoming release, not a delivered issue with a confirmed publication date. LightningWorks founder Geoff McCabe had laid out the scale of that issue on the [company blog](https://blog.lightningworks.io/2024/04/20/starblind-1-comic-for-alien-worlds/) in April 2024: "We'll have a total of at least 45 pages of story art, and it will include the pages from Starblind Zero." He added that "this comic will be forgeable, which will reduce the supply as fans buy multiple copies." Our report on [LightningWorks' expanded Starblind plans](/2024/04/20/lightningworks-plans-starblind-1-a-full-alien-worlds-comic/) covers that announcement.

## A hub meant to help games last

The wider Galactic Hubs update was about support for builders. It set out a new system allocating **20,000 Trilium every 14 days** to active projects listed in the Alien Worlds Arena. Trilium (TLM) is the Alien Worlds token. The post also described tournament smart contracts that let community games pay Trilium rewards to players in a more transparent way, with the aim of drawing more players in.

Those tools matter to studios of any size. A Web3 game needs an audience, a payment system, community events and help for players who aren't used to crypto wallets. A shared network can provide common infrastructure so each small developer doesn't have to build everything alone. Our older piece on [how blockchain could change gaming](/2018/12/06/5-ways-blockchain-will-transform-the-gaming-industry/) set out some of these hopes years earlier.

![Collage of Alien Worlds community game screenshots and comic pages arranged at an angle, with the Alien Worlds Community logo](/static/up/2024/08/cm-040-galactic-hubs-august-update-games-header.webp)

*Image: [Alien Worlds](https://alienworlds.io)*

Alien Worlds also highlighted a Unity SDK for mobile, built by [Double Coconut](https://www.doublecoconut.com), the studio behind Milky Way Miner. The SDK was described as a way for developers to support in-game transactions of NFTs and fungible tokens on mobile devices. Alien Worlds runs largely on the [WAX](https://www.waxp.io) blockchain.

## Other games in the update

Siege Worlds wasn't alone. The post also covered:

- **Battlefleet Armageddon**, with an expansion adding new ships, upgrades, environmental effects and tournaments.
- **Alien Worlds Mayhem**, a turn-based strategy game inspired by Worms, with soldiers and destructible environments.
- **Milky Way Miner**, revamped with mining bosses and advanced mining vessels, a tournament system for weekly sponsorships and plans for mobile app stores.
- **Mercenary Battlegrounds**, a tower defense and real-time strategy game in internal testing, with a public beta planned and Alien Worlds NFTs unlocking units.
- **Mission Control**, a community-built tool that added a mining interface outside the official one and a tool-loaning feature.

## What the announcement established

The August feature was a real milestone in visibility for LightningWorks: an established blockchain game ecosystem publicly named Siege Worlds and tied it to Starblind. On its own, it wasn't an audited technical integration, a guarantee of payments or proof of a finished game.

Both projects kept developing afterward. Siege Worlds later [proposed an easier play-and-earn model](/2024/10/14/siege-worlds-proposes-a-play-and-earn-model-for-two-kinds-of-players/) in October 2024 and went on to ship regular updates, such as [update 6.0.4 with a new tutorial](/2026/10/10/siege-worlds-update-6-0-4-adds-a-new-tutorial-skylie-and-welcome-rewards/) in 2026. Alien Worlds itself returned to the two projects in a [July 2026 interview with LightningWorks](/2026/07/09/alien-worlds-interview-spotlights-starblind-and-siege-worlds/).

For both companies, the bigger promise was a shared fictional setting where stories, collectible items and playable characters could reinforce one another. Whether that works depends on the quality and availability of the games and comics, and on whether players want to spend time in them.

## Frequently asked questions

### What is Siege Worlds?

Siege Worlds is a first-person shooter developed by LightningWorks for the Alien Worlds ecosystem. In August 2024, Alien Worlds said it would feature two playable characters from the Starblind comic universe.

### What is Galactic Hubs in Alien Worlds?

Galactic Hubs is Alien Worlds' program for funding and supporting community-built games, tools and content. Its August 2024 update allocated 20,000 Trilium every 14 days to active projects in the Alien Worlds Arena.

### Who makes Starblind?

Starblind is a digital comic series created by LightningWorks for the Alien Worlds community. Its introductory issue, Starblind Zero, was funded with a Galactic Hubs grant.

### Was Siege Worlds playable in August 2024?

The August 2024 update listed Siege Worlds as a new project under development. It didn't say the game had been released at that point.

## Sources

- [Alien Worlds, August 7, 2024: Galactic Hubs August update](https://alienworlds.io/blogs/galactic-hubs-august-update-building-a-game-friendly-ecosystem/)
- [LightningWorks blog, April 20, 2024: Starblind #1 comic for Alien Worlds](https://blog.lightningworks.io/2024/04/20/starblind-1-comic-for-alien-worlds/)
- [Alien Worlds Galactic Hubs program](https://alienworlds.io/galactic-hubs)
- [Siege Worlds official site](https://siegeworlds.com)

*Featured image: [Alien Worlds](https://alienworlds.io)*
